It has it all. Girls. Girls in skirts. Panty shots. Obsessive love-behavior. Effeminate guys. Blood. Murder. Guitar cases.
If you haven’t heard of Yandere Simulator, you might be a well-balanced contributor to society. If you have, chances are you’re a YouTube gaming aficionado. Either way, allow me to explain to you why this pre-alpha freak show may be the most interesting spin on a genre since Saints Row 2 turned the GTA-clone subgenre into comedy gold.
I mean no exaggeration.
If ever you’d like to see the nature of Internet commenting and issue-camping displayed in micro, I suggest looking up any YouTube video about the jumpscare-ridden furryfest that is Five Nights at Freddy’s.
Never have I seen such a polarized set of camps. Those who adore the screeching animatronic killers do so with cultish resolve; those who profess hatred for the Fazbear franchise dismiss it outright with such ivory tower condescension one can nearly hear the clink of their high-society wine glasses. Read the rest of this entry
At times obtuse, an entry worth your while
I can’t breathe. It’s dark. My eyelids, my eyes won’t open. There’s a tapping, muffled, somewhere not so far away but my jaw has clamped unbearably tight, so tight my teeth tremble and ache.
I can hear crackling, something dusty plinking off something dirty. Tap, tap, tap. I don’t know if I’m alive, dead or in between. The shadows saturate my skin, my hair, my fingertips. Tap, crack, crack.
Is light coming? Or are my eyes dying?
I knew precious little of what to expect from Chronerion‘s “Being Her Darkest Friend” when I snagged it from Gamejolt. Going in, I made a conscious choice to avoid reading the blurb and anything that might tell me more than I wanted to know up front.
Unfortunately, my attempt to maintain the purity of the experience created an interesting hang-up: I had no idea this game was a successor to Chronerion’s previous effort, “A Fragment of Her“, until after I popped back over to the developer’s GameJolt page to grab some hyperlinks.
I awake to the gentle creaking of old, wooden planks. Dust flecks flicker across a single beam of sunlight creeping between the boards. My surroundings aren’t instantly familiar, faced as I am with an ancient, locked door, but the ramshackle support beams and piles of refuse tell me it’s not somewhere I want to stay. My eyes wander, left to right, taking in the dirt-floor details of what appears to be a garden shed around me.
A voice speaks to me, but it seems I am alone. Am I?
A moment ago, I leapt into the air with a graceful flutter kick, giggled like a car crash as I burst from male to female in a plume of black smoke and highwire-walked a buzzsaw directly into the heart of a carnivorous worm the size of a polar bear.
That’s nothing unusual in the world of The Black Heart, an independently-developed 2-D fighter created via the M.U.G.E.N. engine by designer Andrés Borghi. With modern AAA industry fighting games growing rare, leaning toward ultra-realistic visuals and complex combos, this free download presents instead a distinct, horror-themed art style and a simple-but-versatile combat system that charms through all the little details.